Warhammer 40k Tournament

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Date(s) – 26 Oct 2013
1:00 PM – 8:00 PM

+1 Gaming


Prepare for WAR! $10 entry, 1,850 points. Registration ends at 1pm. Prizes tracks for victory points, painting and attitude, plus a Grand Champion trophy! Don’t miss it! 

Your Army

Each army must be no larger than 1,850 points. Allies and Fortifications are allowed. There are no additional restrictions beyond those in the Main Rulebook and each Codex in your army selection. Warhammer 40k approved choices from Imperial Armour are allowed. You will use the same army list throughout the tournament.

This is a WYSIWYG (“what you see is what you get”) tournament! Conversions and proxies are permitted so long as they are clearly meant to be the intended unit with correct wargear, and do not provide excessive advantage over an official model. If you have any questions about a specific model, contact Jeremy at jeremy@plus1gaming.com or in person at +1 Gaming. Please show the model(s) in person or via photo.

The Tournament

The tournament will last three rounds. Each round will last 2 hours. All games will last 6 turns or until time is called. When time is called, play may continue until the current game turn has been completed, so both players have taken an equal number of turns. We will take a group dinner break after the second round.

All games will use the Eternal War missions and deployments starting on page 118 of the Main Rulebook. Missions and deployments will be determined randomly by the organizer. No mission or deployment will be repeated during the tournament.

Mysterious Terrain and Mysterious Objectives will not be used during the tournament. All other mission special rules are in effect.

The Tournament Round

Each round will follow the rules described in the Main Rulebook for Fighting a Battle with the following exceptions:

  • The judge will announce the mission and deployment at the start of the round.
  • All terrain is pre-set.
    • If one or both players use Fortifications, they will place them in order of the previous roll-off. The Aegis Defense Line may be placed anywhere, meeting its deployment criteria. The Imperial Bastion must be at least 3″ from any other terrain piece. The Skyshield Landing Pad and Fortress of Redemption will replace one terrain piece on the player’s table side, and must be at least 3″ from any other terrain piece.
  • Each player will roll for three Warlord traits on any combination of tables they wish, and may choose the same table multiple times. They may choose one of the three Warlord traits for that game.


Victory or defeat in each game is determined using the Victory Points for Eternal War missions. The overall tournament score is based on Tournament Points. Tournament Points will be awarded for a variety of accomplishments during the event. There are three categories of Tournament Points: Generalship, Attitude and Hobby.

Tournament Points Achievement
Generalship Points
10 Game Win
5 Game Tie
1 Game Loss
0 Game Concession
Attitude Points
5 Bring two typed, printed army lists
5 Bring your Codex(es), a Main Rulebook, tape measure, dice, templates, and objective markers
5 Each favorite opponent vote
Hobby Points
5 Bringing a fully painted army (at least three colors per model, all models based)
5 Each favorite army vote
2 Is there a high degree of technical quality of work?
2 Does the army look good as a whole? Is the design cohesive?
2 Is there a unique color scheme, conversions, and other creative touches?
2 Is there a great centerpiece model?
2 Are there cohesive extras, like unique objective markers, wreck markers, etc.?


Everyone is expected to behave with the utmost respect for their fellow players. The goal may be to win, but the point is to have fun with one of our favorite hobby games!

After the final round, each player may cast one vote for their favorite opponent. This is the opponent you had the most fun playing against. Each vote is worth 5 Tournament Points.

Unsporting Behavior

Bad conduct will not be tolerated. The judge has final say on a reasonable penalty. Minor problems may result in a loss of Tournament Points. Serious problems can result in game loss, expulsion from the tournament and even expulsion from future events. If you have any questions on the subject, ask the judge. If you have a problem with an opponent, call the judge to your game or speak to them after the game. All penalties for gameplay or behavior must be resolved when the problem happens, not after, but the judge can watch the player in question more closely.


Warhammer 40,000 isn’t just about the best tactics, it’s also about the hobby! We want to see the very best armies our region has to offer. Before the dinner break, all players should present their armies on their table half for judging. Each player will gain Tournament Points for their painting, modelling and creativity.

During judging, each player should mark on their score sheet which of their opponents they feel had the best army in terms of painting and modelling. Each vote is worth 5 Tournament Points.


The Grand Champion – The player with the most overall Tournament Points from all categories is the Grand Champion! The Grand Champion receives the Grand Champion trophy and 40% of the prize pool in store credit.

The Great General – The player with the most Generalship Points wins 20% of the prize pool in store credit.

The Emperor’s Chosen – The player with the most Attitude Points receives 20% of the prize pool in store credit.

Adept of Mars – The player with the most Hobby Points receives 20% of the prize pool in store credit.

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