Warhammer 40,000 Anniversary Tournament

Prepare for WAR! Saturday, March 22 is our third Anniversary Warhammer 40k Tournament! $10 entry, 1,500 points, two army lists! Play starts at Noon! 

What To Bring

  • Yourself, no later than 11:30 am! Round 1 begins promptly at Noon.
  • Your army! This is a WYSIWYG tournament (“what you see is what you get”). Painted armies are encouraged but not required. Conversions and third-party models are allowed, so long as they clearly represent the intended model. Ask the judge if you’re not sure!
  • A typed and printed copy of your army list(s)
  • Three objective markers on no larger than 40mm bases
  • A copy of the Main Rulebook, your Codex(es), and errata. Books or legal digital copies only! Printouts (not including errata) or illegal digital copies may result in disqualification.
  • Dice, templates, a tape measure, and any counters you may need.
  • A great attitude!

Your Army

Your army may be no larger than 1,500 points. You may bring two different army lists. Both lists must use the same Codex for their primary detachment. You may include allies and fortifications. You may use content from Stronghold AssaultEscalation, and Imperial Armour (only units marked “Warhammer 40,000 approved”). You must have all relevant rulebooks for your army.

The Tournament

Our Anniversary Tournament will test not only your generalship at the table, but also your hobby skills and positive attitude. The overall winner will be the greatest total gamer among us!

Each round will last 2 hours. When time is called, play continues until both players have had the same number of turns. So if the player who took the first turn is completing their turn when time is called, their opponent will get a full game turn before ending the game.

Each game will use a random Eternal War mission and deployment. The tournament will only use the following missions: Crusade, Purge the Alien and Relic. Each mission and deployment will only be used once. Crusade will use pre-set objectives – one in the center of each table quarter and one in the center of the table.

Mysterious Terrain and Mysterious Objectives will not be used during the tournament. All games will last 6 turns or until time is called. All other rules will be used.

We will take a group dinner break before the final round. Everyone will have time to put their armies somewhere safe, and we’ll carpool to a nearby restaurant (probably pizza-oriented). Dinner’s included in your entry fee this time!

The Tournament Round

Each round will follow the rules described in the Main Rulebook for Fighting a Battle with the following exceptions:

  • The judge will announce the mission and deployment for the round, then call out table and opponent assignments. The clock will begin five minutes after table assignments are announced.
  • All terrain is pre-set.
  • The player who chose table sides places their fortification first (if any), followed by their opponent.
    • The Aegis Defense Line may be placed anywhere on its owner’s table half. It must be 3″ away from buildings and ruins, but may touch or overlap area terrain.
    • All other fortifications must replace an existing terrain piece. Remove the chosen piece and place the fortification on its owner’s table half at least 3″ from all other terrain.
  • If your Warlord does not have a pre-determined Warlord Trait, roll for three Warlord Traits and choose one. You may choose different tables for each roll. Do not re-roll duplicate results.


Victory or defeat in each game is determined using the Victory Points for Eternal War missions. The overall tournament score is based on Tournament Points. Tournament Points will be awarded for a variety of accomplishments during the event.

Points Achievement
10 Game Win
5 Game Tie
1 Game Loss
0 Game Concession
5 Bringing typed and printed army lists
5 Bringing a fully painted army (at least three colors per model, all models based)
5 Each favorite army vote
5 Each favorite opponent vote


Everyone is expected to behave with the utmost respect for their fellow players. The goal may be to win, but the point is to have fun with one of our favorite hobby games!

After the final round, each player may cast one vote for their favorite opponent. This is the opponent you had the most fun playing against. Each vote is worth 5 Tournament Points.

Unsporting Behavior

Bad behavior will not be tolerated. The judge has final say on a reasonable penalty. Minor problems may result in a loss of Tournament Points. Serious problems can result in game loss, expulsion from the tournament and even expulsion from future events. If you have any questions on the subject, ask the judge. If you have a problem with an opponent, call the judge to your game or speak to them after the game. All penalties for gameplay or behavior must be resolved when the problem happens, not after, but the judge can watch the player in question more closely.

Painting & Modelling

Warhammer 40,000 isn’t just about the best tactics, it’s also about the hobby! We want to see the very best armies our region has to offer. After the final round, all players should present their armies on their table half for judging. Each player will gain Tournament Points for their painting, modelling and creativity.

Tournament Points Achievement
2 Is there a high degree of technical quality of work?
2 Does the army look good as a whole? Is the design cohesive?
2 Is there a unique color scheme, conversions, and other creative touches?
2 Is there a clear theme or story to the army?
2 Is there a great centerpiece model?
2 Are there cohesive extras, like unique objective markers, wreck markers, etc.?

During judging, each player should mark on their score sheet which of their opponents they feel had the best army in terms of painting and modelling. Each vote is worth 5 Tournament Points.


Each of the following winners claims a chunk of the entries fees in store credit, as well as a life-size Purity Seal trophy!

Grand Champion – The player with the most overall Tournament Points from all categories is the Grand Champion and claims 30% of the prize pool in store credit.

Supreme General – The player with the most Tournament Points exclusively from game results wins 20% of the prize pool.

Emperor’s Chosen – The player with the most Tournament Points votes for favorite opponent and bringing their army lists wins 20% of the prize pool in store credit.

Adept of Mars – The player with the most Tournament Points from painting and modelling (including votes for favorite army) wins 20% of the prize pool in store credit.

Comments are closed.